1. (60 FPS Genesis) The Savage Land - X-Men

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Published on ● Video Link: https://www.youtube.com/watch?v=QY72TUmbLkw



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Duration: 6:12
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Playlist: https://www.youtube.com/playlist?list=PL7IEN-HGlR45k6u7A2424ZUZ1UAssYkRd

Hey, there! This is a series that'll be featuring the Sega Genesis at 60 frames per second captured on the original system! Why? Well... have you ever watched an older game on YouTube and noticed the main character turn invisible when hit, or some other such nonsense? That's because some older games use some ridiculously high speed flicker effects to achieve those crazy hitflashes on bosses or that "ouch I'm hurt!" flicker! These are not displayed properly at 30 fps, but now that we're able to upload at 60 fps we can see all the special effects that older games would use! (They'll be smoother, too!)
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First level has us in the Savage Land, basically your typical "Land that Time Forgot" which still has crazy prehistoric animals and stuffs. I'm not sure if they have dinosaurs. They don't in this game, anyway.

So, I'm having a go at Gambit 'cause I like the idea of using a staff and throwing cards. His cards kinda home in, too, which is cool. Oh, yeah, something that bears mentioning: Jumping in this game sucks. Some characters, ESPECIALLY Nightcrawler have horrible height. Anyway, you can execute a Special Jump by tapping C twice quickly and then holding the button down. It's very unintuitive and weird feeling, so even if you know how it's done, it's hard to pull off consistently.

Hitting switches and moving along is the name of the game, here. There's one air-guy who's green that doesn't hurt you. Name's Sauron, I think.

Juggernaut makes an appearance, too. If you know where to hit him (his head) and how to avoid him, he isn't much of a bother. And actually, if you let him run around enough, he'll stupidly charge off the cliff.

I don't really know who the final boss is, here, but a trip to wikipedia should help out anyone who wants to know.

All this is happening in the X-Men's crazy Virtual Reality (but real pain!) machine-place, the Danger Room, by the way. Magneto became a haxx0r and is really trying to mess us up! Fortunately, the Danger Room leaves healing orbs floating around to gather after an outing. Nice! The next level usually loads fairly quickly on its own, but if you break the thingy in the upper right you get pretty much all the time you want to hunt and gather.
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Read the game overview in the title video: https://www.youtube.com/watch?v=WTdeoS0kjp8
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Some additional notes for those technically inclined:

*NOTE* - This game is NOT 60 FPS for the most part. I captured it as such, anyway, to preserve what few instances it may have

This was captured from an original Sega Genesis system via composite output along with stereo sound to get as authentic a recording as possible. The Genesis used is one of the "good" models with proper sound and video output. Genesis can also output an RGB signal which is clearer, but I vetoed the idea because it breaks the dithering effect (color blending and transparencies) as seen here:
http://retro-sanctuary.com/comparisons%20-%20differing.html
Also, the vast majority of people could not use the RGB signal even if they wanted to, so the experience they remember would be the composite signal as shown in this video.

There are a couple things to note about the quality of the video, however. Sega Genesis has a very dirty video signal that often "breaks" attempts to capture it with a capture device. The capture device I use is considered one of the most capable when it comes to older systems, but the Genesis' video signal still introduces some inconsistencies. These usually manifest where there are extremely thin lines in game, mostly the text, and in some other places as well. As a whole, it is more than manageable, but it is worth noting.

Also, the original sega genesis resolution is, in essence, 240p at 60 frames per second. To take advantage of YouTube's higher bitrate offerings and to enable 60 fps I need to upscale that resolution to 1080p. There is also a step of video deinterlacing before that to create crisp video. That is a significant amount of video processing to the image, so I want to note that here as well.







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X-Men (Organization In Fiction)
Savage Land
Sega (Video Game Developer)
Sega Mega Drive (Video Game Platform)
genesis
Video Game (Industry)