12 Is Better Than 6 Let's Play Part 4 - These Enemies Are a Bit Too Close to Each Other

12 Is Better Than 6 Let's Play Part 4 - These Enemies Are a Bit Too Close to Each Other

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Published on ● Video Link: https://www.youtube.com/watch?v=PI3AtHDje70



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Duration: 14:41
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I discover another unfortunate flaw in this section, when two enemies wind up running towards me while essentially on top of each other. Technically, when I scoped out the place, I knew there was two of them, but as I dealt with the threat charging towards me, it only looked like a single person. It's rather strange that they don't have any collision detection with each other, as I would think they'd have to shove past each other or wait to head out of an exit until the previous guy went through. I wonder if there were issues with enemies being shoulder to shoulder and jamming up doorways or something, so they don't interact with each other to prevent that from happening.

Steam Link: https://store.steampowered.com/app/410110/12_is_Better_Than_6/




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12 Is Better Than 6
Let's Play
Playthrough
Blind
Overhead View
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Shooter
Steam



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FruitNDoggie currently has 134 views spread across 22 videos for 12 is Better Than 6. About 4 hours worth of 12 is Better Than 6 videos were uploaded to his channel, or 1.31% of the total watchable video on FruitNDoggie's YouTube channel.