178: Magic scrolls [Updated]. [Minecraft Map Making]
Ep178: An update to last episode. Doing a few things differently, making it so the system is easy to expand.
Hopefully the sound is better this time, after last episode was a bit quiet.
Java Version: 1.19
Commands, builds and ideas for people making their own Minecraft maps.
Check out my collabs on Coppit's channel: https://www.youtube.com/c/CoppitJ
Join the CoppitCraft server that I play on and the Discord where I hang out.
Server IP: 51.81.246.145:25588
Discord: https://discord.gg/amU84KykEu
The following commands are prefixed with three letters which represent the settings of the command block. E.g IUN: = Impulse Unconditional Needs_Redstone. These prefixes need to be removed if copying the commands.
Commands used:
Setup:
IUN: scoreboard objectives add dropped.mojangBanner dropped:mojang_banner_pattern
Give Scrolls:
IUN: give @p mojang_banner_pattern{effect:"levitation",display:{Name:'{"text":"Levitation Scroll","color":"gold","italic":false}',Lore:['{"text":"Drop for Levitation effect."}']},HideFlags:127,Enchantments:[{}]}
CUA: give @p mojang_banner_pattern{effect:"speed",display:{Name:'{"text":"Speed Scroll","color":"gold","italic":false}',Lore:['{"text":"Drop for Speed effect."}']},HideFlags:127,Enchantments:[{}]}
Controller One Use:
RUA: execute as @a[scores={dropped.mojangBanner=1..}] at @s anchored eyes store success entity @e[type=item,nbt={Item:{tag:{effect:"levitation"}}},distance=..1.5,limit=1] Age short 6000 run effect give @s levitation 1 1 true
CUA: execute as @a[scores={dropped.mojangBanner=1..}] at @s anchored eyes store success entity @e[type=item,nbt={Item:{tag:{effect:"speed"}}},distance=..1.5,limit=1] Age short 6000 run effect give @s speed 1 1 true
CUA: scoreboard players reset @a dropped.mojangBanner
Controller Infinite:
RUA: execute as @a[scores={dropped.mojangBanner=1..}] at @s anchored eyes store success entity @e[type=item,nbt={Item:{tag:{effect:"levitation"}}},distance=..1.5,limit=1] PickupDelay short 0 run effect give @s levitation 1 1 true
CUA: execute as @a[scores={dropped.mojangBanner=1..}] at @s anchored eyes store success entity @e[type=item,nbt={Item:{tag:{effect:"speed"}}},distance=..1.5,limit=1] PickupDelay short 0 run effect give @s speed 1 1 true
CUA: scoreboard players reset @a dropped.mojangBanner
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