171: Expanded Ep:170 health system. [Minecraft Map Making]
Ep171: Adding a couple of extra features to the apple health system from Episode: 170.
Java Version: 1.19
Commands, builds and ideas for people making their own Minecraft maps.
Check out my collabs on Coppit's channel: https://www.youtube.com/c/CoppitJ
Join the CoppitCraft server that I play on and the Discord where I hang out.
Server IP: 51.81.246.145:25588
Discord: https://discord.gg/amU84KykEu
The following commands are prefixed with three letters which represent the settings of the command block. E.g IUN: = Impulse Unconditional Needs_Redstone. These prefixes need to be removed if copying the commands.
Commands used:
Add Apple Lore and Apple Base Level:
Objective:
IUN: scoreboard objectives add appleBaseLevel dummy
Replace first two Controller commands with the following:
RUA: execute at @a[scores={death=1..}] run summon item ~ ~ ~ {Tags:["health_apple","init"],Item:{id:"minecraft:apple",Count:1b,tag:{display:{Name:'{"text":"Health Apple"}',Lore:['{"text":"Eat to gain the contained health levels."}','{"text":"Levels: "}']}}}}
CUA: execute as @a[scores={death=1..}] run scoreboard players operation #fakePlayer appleBaseLevel += @s health.copy
CUA: execute as @a[scores={death=1..}] at @s store result entity @e[type=item,tag=health_apple,tag=init,distance=..1,limit=1] Item.tag.health.add short 1 run scoreboard players get #fakePlayer appleBaseLevel
CUA: execute as @a[scores={death=1..},limit=1] run data merge block 39 57 11 {Text1:'[{"text":"Levels: "},{"score":{"name":"#fakePlayer","objective":"appleBaseLevel"}}]'}
CUA: execute as @a[scores={death=1..},limit=1] run data modify entity @e[type=item,tag=health_apple,limit=1,sort=nearest] Item.tag.display.Lore[1] set from block 39 57 11 Text1
Put on the end of the controller:
CUA: scoreboard players set #fakePlayer appleBaseLevel 4
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