#308 Capcom vs. SNK 2 \\ Dreamcast \\ Claw single 1cc, Ryu/Sagat/Guile ratio 1cc + other modes/runs!

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Playing a variety of modes and characters in Capcom vs. SNK 2 on Dreamcast! I even beat the game (and a boss!) in a few of them, without using any continues. : D

0:00 - start
0:30 - Game Option
1:10 - Arcade Mode - Single Match - Balrog (Claw)
19:10 - All Survival - Orochi Iori
22:53 - Inf. Survival - Rolento
27:26 - Ratio Match - Dhalsim, Chun-Li, Gouki (Akuma)
42:05 - Ratio Match - Todo, Hibiki, Rugal
54:05 - Ratio Match - Todo, Chun-Li, Rugal
59:05 - Ratio Match - Ryu, Sagat, Guile
1:22:35 - Ratio Match - Guile, Raiden, Kim
1:44:30 - considering characters
1:47:47 - wrap-up & what's next!

And I realized a few things:

- Probably gonna stick to Arcade ratio play mostly ; )

- Gonna mostly stick to 3 character teams, 1/1/2 ratio--unless it gets too easy!

- There are enough characters I don't really want to play that it becomes pretty inconvenient to try using the [?] random select function to generate a team. I was thinking while recording that I'd need to make a team-generating script to do it, like I have for other fighting games, but afterward it occured to me that maybe I could just use the waggle-the-stick-around-the-character-select-grid method I've been using for MvC2. ^)^ So I'll have to give that a shot.

- Since I'm not going to use [?], I can go ahead and unlock bosses and stuff and still save the game now--I'd been avoiding doing that because I didn't want the overpowered "shin" versions of the bosses messing up random selection.

- I'd been doing semi-random grooves, but started finding some of them weren't exciting me much anymore, so maybe I'll just stick to N Groove (not played here; I was reading up on the various grooves after recording) for the most part.

- Oh yeah I should probably keep a list of the characters I don't want to play so I'll remember:

Chun-Li
Dhalsim
Hibiki

I'd thought Balrog would be on there since I hate his looping through the air moves, but he's pretty fun and effective just clawing and jumping, apparently! : o

And Rolento being kinda slow-ish in this vs the screen-crossing jumps in SFA3U is weird!

11/28/20




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Tags:
fighting game
fgc
smbhax 2000
60fps
60 fps
commentary
game
single player
ben chamberlain
gameplay
1080p
capcom vs snk 2
cvs2
millionaire fighting 2001
capcom
snk
dreamcast
dc
game option
single match
claw
survival
ratio match
arcade mode
1cc
single credit clear
clear
complete
beat
play through
credits
boss
boss fight
guile
ryu
sagat
vs series



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smbhax 2000 currently has 12,199 views spread across 29 videos for Capcom vs. SNK 2. This game accounts for over 1 day of watchable video on his channel, less than 0.96% of Capcom vs. SNK 2 video content that smbhax 2000 has uploaded to YouTube.