343: Updated. Big moving chain. [Minecraft Map Making]
Ep343: An updated version of the big chain made using grindstones.
Version: 1.19.4
Help from: Galsergey, HasanTopcu
Based on idea by: ArcticPandaPro
Old version: • 340: Moving mechanical chain decorati...
Commands, builds and ideas for people making their own Minecraft maps.
Check out my collabs on Coppit's channel: / coppitj
Join the CoppitCraft server that I play on and the Discord where I hang out.
Server IP: 51.81.246.145:25588
Discord: / discord
The following commands are prefixed with three letters which represent the settings of the command block. E.g IUN: = Impulse Unconditional Needs_Redstone. These prefixes need to be removed if copying the commands.
Angled brackets aren't allowed in the description so you will have to replace "greater than" and "less than" with the appropriate angled bracket.
Commands used:
Setup:
IUN: scoreboard objectives add timer dummy
Show Markers:
RUA: execute at @e[tag=link_spawn] run particle dust 0 1 0 1 ~ ~ ~ 0.1 0.1 0.1 0 1
CUA: execute at @e[tag=remove] run particle dust 1 0 0 1 ~ ~ ~ 0.1 0.1 0.1 0 1
Give Eggs:
IUN: give @p horse_spawn_egg{display:{Name:'{"text":"Up X"}'}, EntityTag:{id:"minecraft:marker", Tags:["link_spawn", "chain"], Rotation:[0f,-90f]}}
CUA: give @p cat_spawn_egg{display:{Name:'{"text":"Up Z"}'}, EntityTag:{id:"minecraft:marker", Tags:["link_spawn", "chain"], Rotation:[90f,-90f]}}
CUA: give @p slime_spawn_egg{display:{Name:'{"text":"Down X"}'}, EntityTag:{id:"minecraft:marker", Tags:["link_spawn", "chain"], Rotation:[0f,90f]}}
CUA: give @p creeper_spawn_egg{display:{Name:'{"text":"Down Z"}'}, EntityTag:{id:"minecraft:marker", Tags:["link_spawn", "chain"], Rotation:[90f,90f]}}
CUA: give @p strider_spawn_egg{display:{Name:'{"text":"Stop"}'}, EntityTag:{id:"minecraft:marker", Tags:["remove", "chain"]}}
Controller:
RUA: scoreboard players add @e[tag=active, tag=chain] timer 1
CUA: execute as @e[type=marker, tag=active, tag=link_spawn, scores={timer=20..}] at @s store success score @s timer run summon item_display ~ ~ ~ {Tags:["link", "chain"], item:{id:"grindstone", Count:1b}, brightness:{sky:15, block:15}, teleport_duration:1, transformation:{left_rotation:{axis:[1f,0f,0f], angle:1.57f}, right_rotation:[0f,0f,0f,1f], translation:[0f,0f,0f], scale:[1f,1f,1f]}}
CUA: execute as @e[type=marker, tag=active, tag=link_spawn] at @s run tag @e[type=item_display, tag=link, tag=!active, distance=...01] add active
CUA: execute as @e[type=item_display, tag=active ,tag=link] at @s run tp @s @e[type=marker,tag=link_spawn,limit=1,distance=...01]
CUA: execute as @e[type=item_display, tag=active, tag=link] at @s run tp @s ^ ^ ^0.05
CCA: kill @e[type=item_display, tag=active, tag=link, scores={timer=60..}]
CUA: CUA: execute at @e[type=marker, tag=active, tag=link_spawn, scores={timer=1}] run playsound block.grindstone.use master @a ~ ~ ~ 0.5 0.5 0
CCA: execute at @e[type=marker, tag=active, tag=remove] run kill @e[tag=link, distance=..0.1]
Activate:
IUN: tag @e[tag=chain, x=78, y=53, z=-9961, dx=1, dy=10, dz=2] add active
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