347: Web Potion. Detecting where potions land. [Minecraft Map Making]
Ep347: Making a potion that spawns webs in random positions around where it lands.
00:00 Intro
01:10 Give potion
04:00 Controller
Ep. 317 - Speed up crops with a sprinkler: • 317: Grow crops faster with a sprinkl...
Ep. 316 - First attempt at a Wandering Beekeeper: • 316: First attempt at a Wandering Bee...
Version: 1.19.4
Commands, builds and ideas for people making their own Minecraft maps.
Check out my collabs on Coppit's channel: / coppitj
Join the CoppitCraft server that I play on and the Discord where I hang out.
Server IP: 51.81.246.145:25588
Discord: / discord
The following commands are prefixed with three letters which represent the settings of the command block. E.g IUN: = Impulse Unconditional Needs_Redstone. These prefixes need to be removed if copying the commands.
Since angled brackets are not allowed in YouTube descriptions you will have to replace "greater than" and "less than" with the appropriate angled bracket.
Commands used:
Give Potion:
IUN: give @p lingering_potion{display:{Name:'{"text":"Web Grenade"}'}, CustomPotionColor:16050431, CustomPotionEffects:[{Id:1,Amplifier:0b,Duration:1}]}
Controller No Link:
RUA: execute at @e[type=area_effect_cloud, nbt={Color:16050431}] as @e[type=marker, tag=counter] run summon marker ~ ~ ~ {Tags:["web"]}
CUA: execute as @e[type=marker, tag=web] at @s run spreadplayers ~ ~ 0 2 false @s
CUA: execute as @e[type=marker, tag=web] positioned as @e[type=area_effect_cloud, nbt={Color:16050431}] run data modify entity @s Pos[1] set from entity @e[type=area_effect_cloud, distance=...1, limit=1] Pos[1]
CUA: execute at @e[type=marker, tag=web] if block ~ ~ ~ air run setblock ~ ~ ~ cobweb
CUA: kill @e[type=area_effect_cloud, nbt={Color:16050431}]
CUA: kill @e[type=marker, tag=web]
Create Counter Marker:
IUN: summon marker ~ ~ ~ {Tags:["counter"]}
LINKED:
Setup:
IUN: scoreboard objectives add cloud.id dummy
Controller Linked:
RUA: execute as @e[type=area_effect_cloud, nbt={Color:16050431}] unless score @s cloud.id = @s cloud.id store result score @s cloud.id run scoreboard players add #id_holder cloud.id 1
CUA: execute as @e[type=area_effect_cloud, scores={cloud.id=0..}] at @s summon marker run scoreboard players operation @s cloud.id = @e[type=area_effect_cloud,scores={cloud.id=0..},distance=...1,limit=1] cloud.id
CUA: execute as @e[type=marker, scores={cloud.id=0..}] at @s run spreadplayers ~ ~ 0 2 false @s
CUA: execute as @e[type=marker, scores={cloud.id=0..}] positioned as @e[type=area_effect_cloud,scores={cloud.id=0..}] if score @s cloud.id = @e[type=area_effect_cloud,scores={cloud.id=0..},distance=...1,limit=1] cloud.id run data modify entity @s Pos[1] set from entity @e[type=area_effect_cloud,scores={cloud.id=0..},distance=...1,limit=1] Pos[1]
CUA: execute at @e[type=marker, scores={cloud.id=0..}] if block ~ ~ ~ air run setblock ~ ~ ~ white_wool
CUA: kill @e[type=area_effect_cloud, nbt={Color:16050431}]
CUA: kill @e[type=marker, scores={cloud.id=0..}]
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