#361 Samurai Shodown III (GB) Hidden Characters (1/2): Zankuro gameplay.
Gameplay of the hidden character and final boss Zankuro in the gameboy version of SNK's Samurai Shodown III (3).
Zankuro is the derivative, uninteresting boss from Samurai Shodown's III and IV. I also have gameplay of Zankuro in Sam Sho 3, and a playthrough of Zankuro in Sam Sho 4, so be sure to check those out as well. After two interesting, if quite similar, bosses with Amakusa in Sam Sho 1 and Mizuki in Sam Sho 2, SNK decided to make the next villain of the series wholly more disinteresting, being more a derivative of the main protagonist Haohmaru like so many fighting game bosses are. Still, it's admirable at least that for this port he is not only unlockable, but fully playable in arcade mode, given that in Sam Sho 3 Zankuro could only be used in 2-player. Once more, certainly an admirable effort.
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