364: Experimental mini farm for 1.21. [Minecraft Map Making]
Ep364: Experiments in making a one block farm with the possibility to upgrade it in 1.21.
00:00 Intro
01:00 Setup
01:25 Give egg - place
03:05 Give egg - remove
03:45 Controller - place
08:40 Controller - remove
10:50 Controller - main
Version: 1.21
Commands, builds and ideas for people making their own Minecraft maps.
Check out my collabs on Coppit's channel: / coppitj
Join the CoppitCraft server that I play on and the Discord where I hang out.
Server IP: 51.81.246.145:25588
Discord: / discord
The following commands are prefixed with three letters which represent the settings of the command block. E.g IUN: = Impulse Unconditional Needs_Redstone. These prefixes need to be removed if copying the commands.
Since angled brackets are not allowed in YouTube descriptions you will have to replace "greater than" and "less than" with the appropriate angled bracket.
Commands used:
Setup:
IUN: scoreboard objectives add delay dummy
CUA: scoreboard objectives add timer dummy
Give Egg - Place:
IUN: give @p slime_spawn_egg[custom_name='{"text":"Farm: Place"}', entity_data={id:"minecraft:marker", Tags:["farm_place"]}]
Give Egg - Remove:
IUN: give @p strider_spawn_egg[custom_name='{"text":"Farm: Remove"}', entity_data={id:"minecraft:marker", Tags:["farm_remove", "farm"]}]
Controller - Place:
RUA: execute at @e[type=marker, tag=farm_place] run setblock ~ ~ ~ light_gray_stained_glass
CUA: execute at @e[type=marker, tag=farm_place] run summon iron_golem ~ ~ ~ {Tags:["farm","farm_mob"], Silent:true, NoAI:true, attributes:[{id:"minecraft:generic.scale", base:0.3}], Rotation:[180f,0f], DeathLootTable:"empty", Passengers:[{id:"minecraft:marker", Tags:["farm","farm_marker"], data:{delay:100}}]}
CUA: kill @e[type=marker, tag=farm_place]
Controller - Remove:
RUA: execute at @e[type=marker, tag=farm_remove] run setblock ~ ~-0.5 ~ air
CUA: execute at @e[type=marker, tag=farm_remove] run kill @e[tag=farm, limit=3, sort=nearest]
Controller:
RUA: scoreboard players add @e[type=marker, tag=farm_marker] timer 1
CUA: execute as @e[type=iron_golem, tag=farm_mob] at @s if block ~ ~-1 ~ redstone_block run tp @s ~ ~ ~ ~10 ~
CUA: execute as @e[type=marker, tag=farm_marker] at @s if block ~ ~-1 ~ redstone_block store result score @s delay run data get entity @s data.delay
CCA: execute as @e[type=marker, tag=farm_marker] at @s if score @s timer "greater than"= @s delay run playsound entity.item.pickup master @a ~ ~ ~ 1 1 0
CCA: execute as @e[type=marker, tag=farm_marker] at @s if score @s timer "greater than"= @s delay store success score @s timer run summon item ~ ~1 ~ {Item:{id:"iron_ingot"}}
Delay Modify:
IUN: data modify entity @e[tag=farm_marker, limit=1] data.delay set value 40
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