3D Level Design Prototype Process - Get ready! #games #unreal #gaming #leveldesignTop
✨ In my last video, we mapped out a level from a 2D top-down view. Now, we’re taking the next big step: turning that map into a 3D world in Unreal Engine 5 using the Brush Editing Tool.
Here’s what you’ll learn in this tutorial:
✅ Using the Brush Editing Tool
✅ Snapping objects into position
✅ Recreating a 2D map in 3D space
✅ Using Wireframe Views for precision
✅ Creating floors, ramps, walls, and columns
✅ Converting Brush Meshes into Static Meshes
✅ Adding Materials
✅ Applying Colliders to Static Meshes
✅ How to practice level design effectively
💬 Drop a comment: What’s the first level YOU would love to design?
👍 Don’t forget to like, share, and subscribe if you’re ready to build your own game worlds step by step.
➡ ️ If you missed the first part of this series, start with the Level Design Introduction here: • How To Design Levels For Video Games
---------
🔥 Take your next step in game development with the Game Creator Accelerator (GCA). Stop the frustration of not knowing how to take off your game dev career!⬇ ️ ⬇ ️
VISIT www.wulum.com and:
🎮 Get my FREE TRAINING to transform your Game Dev Career
🎓 Learn about the Game Creator Accelerator -our LIFETIME Game Dev Mentorship
🗣 ️ Register for a One-On-One Zoom Call to know the details of the Program, or Bhttps://calendly.com/tony-566/one-to-oneny-566/one-to-one
The Game Creator Accelerator is a lifetime mentorship program featuring 1-on-1 sessions, a powerful method to grow your skills, presence, and career, and a community of committed creators like you - all while balancing a full-time job or other responsibilities.
What are you waiting for?
---------
Watch these videos next on Game Dev Strategies:
☑ ️ What is the Biggest Fear to Begin Game Dev • What Is The Biggest Fear To Begin Game Dev
☑ ️ Why I decided to move to Video Game Dev • Why I Decided To Move To Video Game Dev
☑ ️ How to Differentiate From The Mass a Game Developer • How To Differentiate From The Mass As Game...
☑ ️ Why I Moved From 2d to 3d Game Development • Why I Moved From 2d to 3d Game Development
☑ ️ Want to work in game development? Stop Job Applications • Want to work in game development? Stop Job...
☑ ️ Why You Should Make Games In Unreal Alone • Why You Should Make Games In Unreal Alone
-https://twitter.com/wulumgamesollow me on X: / wulumgamhttps://www.instagram.com/wulumltdy Hi on Instagram: / wulumltd https://ca.pinterest.com/wulumgames/ired on Pinterest: / wulumgames https://www.linkedin.com/in/tonymunozdevth me on LinkedIn: / tonymunozdev
✔ ️ 📱 Subscribe to the Channel: / @wulumgames
• How To Create a 3D Level in Unreal Engine 5
00:00 Intro
01:40 Extra Touches to our Map
02:26 Using the Brush Editing Tool
03:31 Snapping Objects Position
10:34 Using Wireframe Views for Positioning Objects
11:47 Adding a Ramp
17:23 Adding Walls
24:24 Design to Explore
25:08 Adding Columns
28:02 Transform Brush Mesh into Static Mesh
29:47 Adding Starter Content
31:51 Adding Collider to a Static Mesh
33:20 How to Practice Level Design
#LevelDesign #GameDev #IndieDev #UnrealEngine5 #GameCreatorAccelerator #UnrealEngine #SoloGameDev #CareerChange #GameDesign #SketchTo3D #GameDevTips #MentorshipProgram #BeginnerGameDev #TopDownDesign #DrawioForGames
level design tutorial, how to design levels for video games, 3D level design beginner, unreal engine level design tutorial, draw.io game level, indie game development, game design for beginners, unreal engine for career change, game dev career pivot, how to start in game development, unreal engine 5 beginner tutorial, top down game design, sketch level design unreal, tony munoz, tony munoz mentor, tony munoz game creator accelerator, tony munoz dev, 3d level design tips, 3d level design tutorial, drawio for level design, drawio, draw.io for level design, game creator accelerator, game dev mentor, game dev mentorship, game dev course, game dev courses, game development course, game development courses, tony munoz coach, tony munoz, tony munoz mentor, tony munoz coach, tony munoz game creator accelerator, tony munoz dev