40 Winks (N64 alpha build) Part 1
This particular early version of the once unreleased N64 version was found in a promotional Eurocom asset dump from Forest of Illusion. It requires a few hex edits to boot, and once you finally get the chance to play it...
Wow, there's SO many changes here.
I don't know if the game somehow went through a massive overhaul in levels, but it sure feels like it. Levels that maintained some type of linearity in the final were once huge landscapes, and some even had their concepts completely changed. Even some of the hub areas originally had drastically different appearances, while some didn't even exist yet! Due to the sheer sizes of these original landscapes it's going to require multiple parts, and while I tried to explore most of what they have to offer, I know there's some portions I may have missed. They're just THAT huge compared to the final's levels.
One final note. This prototype is so early that it's completely mute. No music or sounds to speak of in this alpha, so to fill in all of the emptiness I put in some of the music from the final release.
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