[6.3] [2.75x] ER - PE 6m [Get back Juan, it's my TIME!]

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Right after Juan's Knight Form revival, here comes Guardian Form to do nothing more other than to show everyone that it is indeed stronger than Knight Form is!

Well, technically, they're not that far apart from each other. They have about the same strength, at least, in this weather. However, the differences are crystal clear between the two, and those very same differences are what separates their real strength from each other.

Because, being completely honest, Knight Form pales in comparison to Guardian Form, mainly due to Guardian Form's upsides.

Guardian Form has a natural close-quarters gather. Anyone that's on her screen at the moment of using her Charged ATK will be gathered in front of her Severance. It also has a big AoE that hits every one of these mobs. And since the 1800% DMG explosion from it has a delay, it means that if the wave was killed by the downward attack, then the next wave will be damaged by Severance and be impaired already, giving it a edge on potential DPS.

Its damage is also no joke. And it isn't awkward around using Griseo's Red Paint and consistently applying it. It also has access to Vill-V2's strength and can fully utilize her signets.

Anyway, regarding gameplay, it's pretty much just always start with Gunlance Active. Once you have Aponia2 unlocked, you wait until it hits first before Evading into Enemy, connecting into Equinox Severance (Guardian's Charged ATK). Always weave Gunlance Actives in-between every Evade into Enemy before doing Charged, and weave 1 or 2 more right after Severance hits.

Use Ultimate mostly to refill your 2 UE Charges or as a Finisher. That's pretty much it.

]Read below for full explanation.

12% TDM Emblem used. All Double Floors cleared. S0 Rank 1403 ATK Midnight Ataegina & BiankaT PE. In downscalability terms, while PE can use stigs like Elysia TB and Dirac M, you can expect her performance to probably not be as comparable as full BiankaT, but nonetheless she should work well. Other weapons, though... that's one sad PE.

Boss to be picked: Husk Mysticism, then Elysia, Aponia or Vill-V.

Supports Picked: SN / BK / BR & SS
Note: SN and SS are your staple supports during almost all the run. SN not only provides an useful gather on a 30s CD but also 15% TDM. BR is not recommended due to making use of the 1 Sp/s Load. SA can be used instead, but in exchange for 50s CD. For Heimdall, make sure to bring BK. Then, for Husk Mysticism fight, you can swap SN out for BR.

Remembrance Sigils: Memory & Hometown / The Lonely Moon / Falling in Past Light
Note: Hometown is essential to get Hua's 3 signets at +3 right away. By F6 Shop, you can swap it to The Lonely Moon, then later you can swap TLM for Falling in Past Light before Heimdall fight.

Load Buffs: 100/125 SP spent 10%/20% TDM Taken, Time-Slowed +15% TDM, 1 Sp/s when Max HP.

Ego Signets: Exodus + Abyssal Chant are a given must-start. It is strongly recommended to bald for F2 Ego start in order to get your 3rd Ego signet, Commitment, which will massively give a powerspike to this build's potential and strength. You can also pick up Equinox later during the run, which will mainly be present when you use Ultimate.

Priority of order of cores below. Note that the order will change based on your RNG portal luck. Also order of mentioned signets is their priority.

[Ideal Order from F1-F7: 3 Ego Start (Exodus + Abyssal Chant + Commitment) into Hua's TDM or Phys Breach F3, finish Hua 2nd Core by F4 Double, grab Broken Dream F5 and go shop F6, use 3* Remembrance Sigil Abuse to buy Griseo's Red Paint and Aponia's First OR Vill-V's Pendulum/Conflict. Then finish either Aponia 2nd Core or Vill-V 2nd Core, but give more priority to Aponia.]

1- Hua: Phys Breach, TDM, Phys DMG, 2nd Core, Broken Dream
Note: 2nd Core provides a massive powerspike, and Broken Dream further intensifies that powerspike.

2- Aponia: Basic ATK, SP Regen, 70 Initial Load, 2nd Core, Breach, Penance, TDM Taken
Note: Basic ATK is high priority to +3. You want to make sure you always let Aponia2 hit FIRST on every Floor start before you go into the whole sequence of Evading to Enemy into Guardian's Charged ATK.

3- Vill-V: Pendulum, Conflict, Magic, Spoon, 2nd Core, Drama, Saga (Filler)
Note: I didn't actually intend to get Puppetry in this run. Completely ignore it, as we already get the needed Breach from Hua2 and Aponia2's Breach. Then, Drama is really high priority to +3. Either Pendulum or Conflict also good to +3, but give higher priority to Griseo2's signets.

4- Griseo: Red, Black, Yellow, Blue, Grey (Optional), 2nd Core, Petals in the Wind, Fallen Leaves
Note: Red is highest priority to +3. Yellow is good to +3, even more if you get Grey afterwards. Black is nice to have at +2 from 3* Remembrance Sigil Abuse, which in turn is also strongly recommended for getting Petals and Fallen Leaves both at +2. Then, Black and Fallen Leaves are good to +3.

5- Sakura (Felis Shop Signets): TDM Taken, TDM, 1 Extra UE Charge (Optional)







Tags:
Honkai Impact
ER
Elysian Realm
PE ER
Palatinus Equinox ER



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