[6.3] [2.75x] ER - 6S 8m [Mobius - Infinity Serenade]

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This run's RNG was rather... interesting, really. I ran out of door reroll attempts very early on, and I didn't want to give up. Home Lost saved it. Then, I got interesting RNG for the doors for the remainder of the run.

It could've went a lot better honestly, but regardless, the result's rather nice!

It's rather funny, but this build kind of pops off on 6S here. I had to do it, and it was really fun.

Anyway, so... regarding 6S's gameplay for ER. It's a bit complicated to optimally play, but at the same time it's simple.

You want to start every floor with getting enough SP so you can use your Ultimate right away the moment you get the SP for it. Then, after your Ultimate, use Active (Only if Rhapsody, or if you've already gotten Red from Griseo, otherwise skip this input) into spamming the A button for Combo ATK. Gather enemies in the center.

If there's an opportunity to dodge an attack (especially against falling mechs), stop and make sure to time your UE so that you can connect it right away into Combo ATK again and continue.

Then use Ultimate again when your Eden2's duration is going to run out, or your Raven Form ends.

Read below for full explanation.

12% TDM Emblem used. All Double Floors cleared. SS Rank 1103 ATK Water Spirit-II & JST TM Willows B. 6S has some good downscalability which I've tested out, although this will only remain true during this weather, as outside of it, her strength will noticeably decrease.

Boss to be picked: RPC, then Elysia or Vill-V
Note: Pick whichever you'd like to booli the most!

Supports Picked: AE / BK & LE / BR
Note: AE and LE are your mandatory supports for the Early Game. After you get Eden's Initial/Max SP alongside other SP Regen signets, you switch LE out for BR. For Heimdall, BK is mandatory due to 6S lacking attacks that can break his shields.

Remembrance Sigils: Forbidden Seed & Boundless Logos / The Lonely Moon / Dreamful Gold
Note: By F6 Shop, you can switch Boundless Logos out for Dreamful Gold.

Load Buffs: Pistols User +20% TDM, Enemies TDM Taken 10%/20% on 100/125 SP Spent

Ego Signets: There are only 3 Signets that 6S wants. Nocturnal Tides and Tragedy are your must-start signets and you should be malding for F2 Ego start to take Finale. The remaining 2 Ego signets are useless.

Priority of order of cores below. Note that the order will change based on your RNG portal luck. Also order of mentioned signets is their priority.

[Ideal Order from F1-F7: 3 Ego Start (Nocturnal Tides + Tragedy + Finale) into Mobius' Entwined [P] by F3, finish Mobius 1st Core by F4 Double with Rodent and Lip Poison, grab Dead [X] by F5 and go shop F6, get Aponia's Basic ATK and SP Regen or one of Eden's DMG boosts, then finish Aponia 2nd Core by F7 Double.]

1- Mobius: Entwined [P], Rodent [V], Lip Poison [E], 1st Core, Dead [X], Newborn [X] (Optional), Unknown [X] (Optional)
Note: Dead [X] is high priority to +3. Newborn [X] can be taken for the purpose of maintaining Mind Sync and Dead [X] alive. Unknown [X] is also a good signet for late boss fight.

2- Aponia: Basic ATK, SP Regen, 70 Initial Load, Ultimate (Optional), 2nd Core, Breach, Penance, TDM Taken
Note: Basic ATK is high priority to +3. Ultimate can be taken either from bad RNG from a door or from Felis Shop; it'll be helpful to have another way of triggering the TDM Taken from Fifth.

3- Eden: TDM, Phys/Elem DMG, Sp/s, Initial/Max SP, 2nd Core, Echo of Withered Soil (Optional)
Note: You can try to gamble for getting Withered Soil, mainly due to 6S's noticeably big SP Regen during her Combos.

4- Griseo: Red, Black, Yellow, Blue, Grey, 2nd Core, Petals in the Wind, Fallen Leaves, A Flame Extinguished
Note: Red is highest priority to +3. The moment you get it, you'll adjust your gameplay to using Weapon Active (if not Rhapsody) AFTER your Ultimate, always. Yellow is also good to +3, but you need Grey. It's strongly recommended to use 3* Remembrance Sigil Abuse to get Petals and Fallen Leaves at +2.

5- Sakura: TDM, TDM Taken, SP on UE, 2nd Core
Note: It is STRONGLY recommended to prioritize getting Sakura 2nd Core finished by the late floors, as this will allow 6S the opportunity to force-trigger UE for the purposes of Griseo's Blue Paint and its 2 most important Enhanceds that require it. This also allows 6S to instantly go into Combo ATK which is even more recommended if your weapon is not Rhapsody.







Tags:
Honkai Impact
ER
Elysian Realm
6S ER
Sixth Serenade ER



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