7DRL 2013 - So Many Jagged Shards

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So Many Jagged Shards, by Niall Moody

Darn cool, but too much "what do I do" going on. I believe the developer knew this given the notes in the readme, so that's fair and I don't mind labeling this a prototype: it IS a rather nice interface and the overall graphical design evokes some interesting artistic interplay (i.e., lotsa shapes forming into other shapes and abstraction developing into concreteness). It can be difficult to move around, so the freedom of movement is a nit-pick to consider, but other than that you can probably start making the real game with what's there!

Website: http://www.niallmoody.com/
Download: http://www.niallmoody.com/games/so-many-jagged-shards







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let's play
seven-day
roguelike
challenge