A collection of 14 bugs in the original Metroid (bugs 9 to 14)
https://www.patreon.com/ulillillia --- Uploaded on Apr 13, 2009
This is a collection of 14 bugs in the original, first Metroid. I haven't figured out what the point of this game is yet. The game, however, is extremely repetetive in design and it's very large for area of coverage compared to other NES games. However, there are a lot of bugs that I'm aware of in this game.... This video spans 16.3 minutes and is thus split into 2 segments.
In this segment, I cover the other 6 bugs:
9. (class 4) "Nothing" on end of side view - odd scrolling behavior (can be used if done right for an endless fall (vertical scroll areas become horizontal))
10. (class 1) Bomb + elevator = enemy hit (sort of)
11. (class 3) Enemy + elevator = extreme pain!
12. (class 1) Freeze bullet into sides of screen = character "frozen" for one frame
13. (class 0) Sprites with movement have a 1-frame delay
14. (class 2) Death on elevator = zombie (uncertain on how to reproduce at will)
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