A Critical Thought on Accessibility in Fighting Games
Today's Critical Thought is about the debate of accessibility in fighting games and competitive titles in general. All competitive titles have their learning curve balanced between technical know how of the game, and the player's own mastery of the design.
There will be a post on Game-Wisdom that will go into more detail and that will be linked when it goes up.
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Daily: Videos either spotlighting video games or continuing one of the let's play. These videos will be posted early in the morning. In the evening, either a Critical Thought or Industry Insight Vlog.
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ABOUT ME:
I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.