A Critical Thought on Balancing Failure in Game Design

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Published on ● Video Link: https://www.youtube.com/watch?v=DZW9f48G2mQ



Duration: 13:28
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Today's Critical Thought looks at the implementation and balance of failure in game design. Sometimes too lax, other times too much, the failure state of your game can mean the difference between people sticking around or giving up.
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I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.







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