A Game About Adapting to Language, and Discomfort
A micro-essay on Rundisc's "Chants of Sennaar," a game in which you decipher a language and use your growing vocabulary to solve puzzles. I'm fascinated by the way you're forced to adapt to new rules for grammar as you move through its world -- and particularly fascinated by how the game, at some points, forces you to be complicit in how its language oppresses certain people...
Made as part of a one-minute micro-essay collaboration with The Essay Library! Go see their latest collection on "Adaptation":
19 Video Essays About Adaptation: https://www.youtube.com/watch?v=RqqJ90yqJyo
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