A Game, Interrupted: Hitman [3] Sapienza
A Game, Interrupted is a playthrough of a game that I do with a few rules:
1. No loading from a previous save.
2. If I die, the game is over.
It's effectively a hardcore run of games that generally are not designed for hardcore runs. When I die (and believe me, I will die), I will discuss what impact that has on the game's story. Usually, it will simply result in the antagonist winning. Sometimes, it may actually result in a better outcome. Who knows?
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Well, that's pretty much where I expected I'd die. I'm terrible at that lab part. I thought I'd be able to get a shot off without anyone noticing. I guess that one scientist saw. I probably should have tried the safer route of destroying the virus from inside the lab.
Anyway, the Hitman games aren't really known for their plot so this is more of a formality than anything, but here's what would happen. Agent 47 may be an excellent agent, but he's not the only one that the ICA has.
Further contracts go as ordered, except for the Hokkaido contract, which Diana is not able to organize, as evidence of a mole with the ICA is not discovered. The mole within the ICA delivers the list of ICA agents to Providence, allowing Providence to assert control over the ICA. At the same time, the person or organization attacking Providence still manages to gather more information on Providence. The struggle between the two will soon come to a head.
Playlist: https://www.youtube.com/playlist?list=PLMOeTsMoezKYArBVq4jg4yvHbTqUNP8ds
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