
A Grim Forecast | Ostriv (Part 15)
Ostriv continues as a population problem slows down production. With so few workers, no one is looking after the animals. Can a cow figure out how to feed herself? Lets hope so.
Meanwhile in Ostriv, poor planning means next year's food stocks may be lower than expected. And we get a friend for Bessie the Cow.
Ostriv gameplay continues here.
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Ostriv aims to raise the bar of city-building experience by adding a huge amount of possibilities and removing annoying limitations. It allows for truly organic town layouts without the grid and angle restrictions on a three-dimensional landscape. The goal is to make player's creations to become alive and believable communities where real-life problems would arise, thus making the late game a new challenge rather than a repetitive chore.
This game is still in development! Please buy it only if you want to support the development and provide detailed bug reports and feedback to help make it a masterpiece it deserves to be. The development is slow and steady, which means there can be long delays between updates
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Ostriv Statistics For Wee Hours Games
Wee Hours Games presently has 13,114 views for Ostriv across 25 videos, with his channel uploading 12 hours worth of Ostriv videos. This makes up less than 0.57% of the total overall content on Wee Hours Games's YouTube channel.