A Plague Tale Requiem Walkthrough Part 11 PC 4K

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A Plague Tale: Requiem
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Walkthrough
Duration: 50:58
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A Plague Tale: Requiem is an action-adventure survival horror stealth video game developed by Asobo Studio and published by Focus Entertainment. It is the sequel to A Plague Tale: Innocence (2019), and follows siblings Amicia and Hugo de Rune who must look for a cure to Hugo's blood disease in Southern France while fleeing from soldiers of the Inquisition and hordes of rats that are spreading the black plague. The game was released for Nintendo Switch, PlayStation 5, Windows and Xbox Series X/S on 18 October 2022, with the Nintendo Switch version being a cloud-based title.

Similar to its predecessor, Requiem is an action-adventure game played from a third-person perspective. In the game, the player assumes control of Amicia and must face against both soldiers from the French Inquisition and hordes of rats that are spreading the black plague. Gameplay is largely similar to the first game, though the combat system is significantly expanded. Amicia is equipped with weapons such as a knife to stab enemies, a sling that can be used to throw rocks, and a crossbow which allows her to easily defeat armoured opponents. Crossbow bolts, throwing pots, and rocks can be combined with alchemical mixtures. In addition to Ignifer and Extinguis, which allows the player to light and extinguish flame respectively, the game introduces tar, which increases the radius of the light source, and can be used to ignite enemies.

Locations are also larger in Requiem, giving players additional options to progress. Stealth is expanded in Requiem. Unlike Innocence, Amicia would not die after being hit once by enemies. She can also return to stealth after she was discovered by enemies, and counter their attacks if she gets too close to them. Amicia's brother Hugo, who has a connection to the plague, can use an ability named "Echo" which reveals the locations of enemies through walls. Hugo can also control the hordes of rats to overwhelm enemies. Similar to the first game, the rats, which are light-averse, play a huge role in the game. Amicia and Hugo must stay in the light, or they will be devoured by the rats. Amicia can use the rats to her advantage, manipulating them to solve puzzles, or even lure them to kill enemies.

The game also features a progression system in which the player will be awarded additional skills and abilities. Stealth players will unlock skills that allows them to sneak around more efficiently, while those who prefer a more lethal approach will unlock additional combat skills.The player's gear and equipment can also be upgraded at workbenches.

Six months following the events of the first game, siblings Amicia and Hugo de Rune must now travel to Southern France to look for an island which may provide a cure for Hugo's mysterious blood disease. Hugo is frequently overwhelmed by his newfound powers, while Amicia must face the emotional trauma of killing enemies and other actions done to protect herself and her brother

Amicia, Hugo, Beatrice, and Lucas have been on the road since fleeing Guyenne and head for Provence, where an organization of alchemists called The Order has promised to provide refuge to the de Rune family. They have been living peacefully since then, until they stumble upon a family of hostile beekeepers who attempt to kill their youngest brother, Tonin, along with Hugo and Amicia. Hugo uses his power to summon the rats and kill the beekeepers to save Amicia and the boy. The beekeepers go after the group for revenge, but Amicia manages to kill them all before they could kill Beatrice. The group reaches Provence's main city and meet the local Order representative, Magister Vaudin. However, Hugo's Macula begins to flare up again, and Amicia and Lucas discover that the rats and the plague have spread to Provence as well. Beatrice and Vaudin's attempts to treat Hugo only exacerbate his condition. Vaudin arranges for the group to leave by boat for The Order's headquarters in Marseille, but the city is attacked by a massive rat swarm and left in ruins. Vaudin is killed while the de Rune family and Lucas barely escape.

Skeptical of The Order's motives, and unwilling to see Hugo locked-up as a test subject, Amicia parts ways with Beatrice and Lucas to seek an island of which Hugo has recurring dreams, hoping it will lead to a cure for the Macula. Along the way, they are pursued by Provence soldiers, as well as mercenaries led by Arnaud, the disgraced knight. Arnaud offers to arrange transport to the island from Hugo's dreams, La Cuna, in exchange for protection from the rats. They recruit his smuggler friend Sophia to transport them to the island.







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