A Super Mario Thing - 34 - Chillout (Secret Exit)

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Published on ● Video Link: https://www.youtube.com/watch?v=MqjX-IoEgEM



Duration: 5:18
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4


Level author: HarmfulGravemind
Item garbage count: 1
Forced powerdown count: 1

See for yourself why I hate carry-able items in SMW so much- or at least, the way designers use them as if it's clever. Apologies for my inability to perform the double carry glitch properly.

Not only do you have to travel back and forth multiple times, but you also need to know that carrying a silver p-switch through a pipe makes it act like a blue one. This isn't the only item-garbage level you'll see in the game, either. Far from it. And bringing a cape won't even help you, because this level forces you to start small and doesn't even give you fire flowers. Brilliant!







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