Adaptive level and battlemusic in FMOD
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Published on ● Video Link: https://www.youtube.com/watch?v=2XBtBVMbBKQ
This is some adaptive music I made for a level in the game Cave, Shrooms and Crystals: https://futuregames.itch.io/caves-shrooms-crystals
The music is implemented to the game with FMOD. It increases in intesity the further the games go on and the more enemies that attack.
Music to the game is made by me and Andreas Karnung: / @monoflow .
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