Added raytraced shadows and aiming prediction line
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Published on ● Video Link: https://www.youtube.com/watch?v=P-2MBthvx10
The balls now cast shadows on the table and each other. I used raytracing again. For each pixel, it casts a ray in the light source direction and checks if it is blocked by another object.
So far, only the balls will cast shadows, not the table itself.