Adrian Perdjon - Cutscene in 20 minutes || Bones Studio

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Published on ● Video Link: https://www.youtube.com/watch?v=i87HOVsEwHQ



Duration: 19:54
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What can you do when you have ready 3D assets and need more narrative content for your game? What is virtual production? They will present how to produce high-quality cutscenes using a combination of motion capture systems and a game engine. They will explain shortening the real-time 3D animation process pipeline and savings by creating animation this way. They will create a script during the presentation and remotely direct the performers during the mocap session from their Bones Studio in Warsaw! As a final result, they will get a unique 1-minute-long cutscene, rendered in real-time as a video file.

Talk recorded at Game Industry Conference 2022!

#GameIndustryConference #3ddesign

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game and movie design
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