Advanced Classes mod update v1.08 - whole new level of Heroes of Might and Magic III
Time has passed and there is a new AC mod update for you. FanofHeroes was so kind to provide us with new and wonderful graphics for secondary skill icons, representing also master and grandmaster level. This was the last step necessary to provide a good way of playing with 5 skill levels instead of 3. It really makes a difference in immersion and now the mod feels complete. The implementation required some advanced hacking which could only be done by Daemon.
Download: https://heroes3wog.net/advanced-classes-mod-update-v1-08/
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Advanced Classes Mod Changelog 1.08
When updating please delete the old version before installing 1.08.
New:
+ added new M/GM secondary skill icons (big thanks to FanOfHeroes and Daemon)
+ secondary skill names are now displayed properly in hero screen
+ added Mobile Market of Time in towns, lets you forget secondary skills
+ added GEM town button to visit Enchanter, Blacksmith, Market of Time (work in progress)
+ now you can assemble Angelic Alliance again, new set bonus is lost when asssembled, so choose one
Balance:
– increased Heal Capacity from 20 to 30 per level for Hierophant commander
– slightly increased bonus HP for Tent and Ballista from Hierophant and Ogre leader
– Reduced damage of Fire Mage commander class
– reduced value of Supporter commander mastery
– commanders get less free kill counts at level up
Fix:
– spelling corrections in text files (thanks to Matrix Gneurshk)
– added multiplayer scouting event fix
– added warning to not assembly combination artifacts in backpack, because it can cause stat overflow
– fix passive for Hierophant commander was not working on Heal and Heal Capacity
– tried to improve MP support by removing VR:T and replacing with VR:R
– Fire Mage cannot exceed Max Kill Count
Dif Mod 1.035:
– Added new configuration window for Enhanced Henchman Mod (done by Archer)
– removed random hero and karmic battle script file from mod
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