AE2 Tutorial #15 - Auto-Crafting Pure Crystals (Another Variant) (MC 1.7.10)
edit: After a mod update, this build is replaced with an easier variant! Link below. My first version of (pure) AE2 Crystal Auto-Crafting had a few weak spots. This version fixes some of them, but nothing comes for free ;)
Updated (and easier) variant from mod version rv2:
https://youtu.be/yArP-IGr_sQ
One big advantage with this setup is that all three Pure Crystals can be grown at the same time, in the same setup! It is also less complicated because we don't need to use strange Redstone mechanics.
The drawback is that it's slower - and therefore consumes more power in total.
Another small thing is that it can't handle Fluix Crystals because the water is not still. So for that recipe I guess you should use the previous variant. Find it here:
https://youtu.be/-ixzs7pDde8
I have done several videos about AE2, so if there are items or blocks not covered in this one they can probably be found in another video. All my AE2 tutorials can be found in this playlist:
https://www.youtube.com/playlist?list=PLPCqiTnvx2Gv3rd5fpVPpKtb2oH53eYYa
The following key items or blocks are covered or used in this video:
- Formation Plane
- Interface
- Import Bus
- Level Emitter
- Crafting Card
- Toggle Bus
- Crystal Growth Accelerator
- Sub Networks
- Crafting & Pattern Terminal
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Game details (trying to keep it correct!)
Minecraft 1.7.10 - http://minecraft.net
Using Curse launcher with Forge (10.13.2.1291)
Mods loaded (exluding dependencies):
Applied Energistics 2 (rv1-stable-1)
BuildCraft 6.4.4
Not Enough Items (NEI) (1.7.10-1.0.4.90-universal)
Tinker's Construct (1.7.10-1.8.3b)
Thermal Expansion (1.7.10-4.0.0RC7-141)
Waila (1.5.10_1.7.10)
Railcraft (1.7.10-9.5.0.0)
I noted the version numbers in case things change later on. Also, there could be changes in recipes due to mod integrations.
Download AE2 here:
http://ae-mod.info/
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