This video will introduce you to a new script called
RYD_Engage_Towns, script written by Rydygier.
With this script you can setup various markers over towns, setup groups of
infantry, or vehicles and set them in the init for the script, and once ingame
the script will tell the groups to engage the towns.
You can create a dynamic battlefield with this, the ai will seek out and
capture towns with markers over them.
Timestamps
0:00 Introduction/ Build a mission
3:35 Name the infantry groups in the entities panel
5:10 Change the Independent's allegiance in Attributes
5:30 Save the scenario
6:14 Move scripts into scenario folder
7:22 Review the scripts
10:37 Play test the scenario
Music used in the video:
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- ES_Hogarth by Lupus Nocte
- ES_Trust the Process by Ballpoint