An Intro to Godot 4 Particles + Godot Future Development Update
This is a combination tutorial/introduction to using Particle Systems in Godot 4.x, as well as an overview of recent and upcoming changes to particle systems in Godot starting with Godot 4.2 beta and going into the future, including a complete refactor of the GPUParticle3D class and a retirement of sorts for CPUParticles3D.
If you are only interested in the tutorial section of this video, start at 0:25 mark. If you are here for the news only, jump forward to the 7:45 Mark.
Links
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https://gamefromscratch.com/the-future-of-godot-particles/
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