ANGLE-to-POSITION NODON & Circular Moving & Less bouncy platforms | Game Builder Garage Tutorial
This tutorial shows how Angle-to-position nodon works. It also shows how to create a circular moving platform and to make the platform less bouncy in Game Builder Garage (GBG).
You may notice that the character keeps jumping when the moving platform reaches the highest part. With angle-to-position nodon, we can ease the movement and make the person less bouncy at the top.
Angle-to-Position Game Code: G-003-0H7-FT3
=Tutorials=
Double/Triple/Infinite Jump: https://youtu.be/a7RzR0yAgIA
Semi-solid platform: https://youtu.be/_mO_wmRuvIg
Falling platform: https://youtu.be/-Yi8n6rKmnU
Tutorial Playlist: https://www.youtube.com/playlist?list=PLtSpVsgSkvznvgelITL8rliC7_1qdV40L
=Connect with me=
Twitter: https://twitter.com/jJaeStudio1
Twitch: https://www.twitch.tv/jjaestudio
00:00 INTRO & Overview
00:19 Angle-to-position basics
04:00 Circular moving platform
07:45 Less bouncy platform
10:41 What you will see next & outro
#GameBuilderGarage #tutorial #nodon
Other Videos By jJae Studio
Other Statistics
Game Builder Garage Statistics For jJae Studio
At present, jJae Studio has 487,835 views spread across 244 videos for Game Builder Garage, with His channel uploaded over 20 days worth of Game Builder Garage videos. This is 57.36% of the total watchable video on jJae Studio's YouTube channel.