![[RPG Essential] Turn-based Combat | Game Builder Garage](/images/yt/vn/rpg-essential-turn-based-combat-game-builder-garage-hzktd.jpg)
[RPG Essential] Turn-based Combat | Game Builder Garage
This tutorial covers how to build a turn-based combat.
Note that the character can still move when the battle starts. :P I'll live that as a puzzle for anyone who downloads the code to figure how to fix it! But, I will cover that in the next tutorial.
Code: G-005-DR1-H5C
Special Thanks:
7liner & CoolGamerJAW for suggesting this tutorial. : )
Pikachu's Adventure: https://youtu.be/yf_g1MwxhBc
Other tutorials:
* Healthbar + HUD: https://youtu.be/EOO-7f8Y6bI
* Dialogues: https://youtu.be/CPc41anu3bI
* Custom BGM (https://youtu.be/Rm88EtYmx3Q)
* Top-down walking cycle (https://youtu.be/ZqV3vd0O6rA)
* Tutorial Playlist: https://www.youtube.com/playlist?list=PLtSpVsgSkvznvgelITL8rliC7_1qdV40L
Connect with me:
Twitter: https://twitter.com/jJaeStudio1
Twitch: https://www.twitch.tv/jjaestudio
00:00 Intro
00:20 Demo
01:05 Overview
01:25 [Planning] a state diagram
03:58 [Setup] UI/ Counter overview
06:13 [Coding] adding flags
07:30 [Coding] State00: No battle
10:32 [Coding] State01: Battle Start
12:10 [Coding] State02: Player Start
13:54 [Coding] State03: Player Attack
17:20 [Coding] State04: Player Heal
19:27 [Coding] State05: Enemy Turn
22:55 [Coding] State06: Player won
23:50 [Coding] State07: Player lost
25:51 Pikachu's Adventure Example
26:47 Outro
#GameBuilderGarage #RPG #Tutorial
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