
Multiplayer Game Screen: following a person in front (like Mario!) | Game Builder Garage Tutorial
This tutorial shows how to use a game screen for multiplayer games. It follows the person in front. If a character has fallen behind too much, it will be teleported to the main character.
You can also change from teleporting to destroy a person nodon or to end a game.
Another problem commonly found in side-scrolling game is z-shift. That will be covered in the future tutorial.
Feel free to ask me questions and suggest tutorial ideas.
= Special Thanks =
E3 2002 Archive on asking this question. :)
=Tutorials=
Advanced Camera Nodons: https://youtu.be/LvipQ0ZdraE
Resident Evil Fixed Camera: https://youtu.be/0dzlsNjLQw4
FPS fixed camera with zoom: https://youtu.be/63XeZhFi1Po
Multiplayer Camera (zoom in/out): https://youtu.be/ZdGuB5UIWQk
Tutorial Playlist: https://www.youtube.com/playlist?list=PLtSpVsgSkvznvgelITL8rliC7_1qdV40L
=Connect with me=
Twitter: https://twitter.com/jJaeStudio1
Twitch: https://www.twitch.tv/jjaestudio
Discord: https://discord.gg/PabBYPJ4d3
00:00 Intro
00:12 Why do we need this?
00:47 Method Overview
01:53 What are all the steps?
02:16 (00) Current Setup
02:39 (01) Adding Game screen
03:33 (02) Computing x-value
06:24 (03) Computing y-value
08:37 (04) Teleporting the person nodon
12:36 Tip: resize & reposition game screen
14:03 Thank you
#GameBuilderGarage #Tutorial #Camera
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