Aphelion Run - WIP weekend 9

Channel:
Subscribers:
2,940
Published on ● Video Link: https://www.youtube.com/watch?v=njgTZQ_dqvw



Duration: 3:18
111 views
1


This update is all visuals. Lesson learnt - graphics take a looooooong time, and I haven't even added everything I wanted to.

I've made a change to the tunnel walls, so they're not just one repeating pattern. Instead I've added some solid colour below the first layer so it's not so painful on the eyes (especially at high speed).

I've also made a new foreground, replacing the teal blocks at the bottom and the "clouds" at the top. They're (purposely) blocky rocks, darkened as they were otherwise blending into the tunnel and making things difficult. I think they look quite good, but I might add a bit of blur to give a depth of field effect.

Also in progress is a rocky background to go over the starfield but that's turned out to be a lot of work to make it look "right", so it's not finished.

I'm also concerned about it all looking too brown now - I need a way to insert some colour!







Tags:
Aphelion Run
GameMaker Studio
Indie Dev
Work In Progress
Screenshot Saturday