Are Zombies Any Good in Patch 5.3? - Vampire Counts Unit Focus
Believe it or not, I've come to view Zombies as the most important unit - as in, not a character - in the faction, because the faction does not really work without them, and that includes an issue I bring up early and often, this includes WITHOUT GHORST. It's just not economically sustainable to fight campaigns without zombies being used for something, somewhere. I tried it, just to make sure. Yes, it's that rough.
Totally besides that, there are SIX (Edit: Seven, I missed one ^^;) tech tree boosts for zombies, and red line boosts don't just boost them, but any Skeletons, Grave Guard or Crypt Ghouls you use in conjunction with them (well, or on their own for that matter), and they're extremely friendly to healing in the faction, Corpse Cart support... and so on. You too can be the master of your own zombie horde! You don't need to let that Blue Roses guy have ALL the fun.
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The Off to Battle unit focus format uses combat demonstrations from Skirmish vs. AI, background music and voice commentary, including:
Intro
Stat breakdown including hidden stats
Common lord/ tech tree buffs applicable factionwide
Tips, tricks, advice, maybe a secret or two!
Bonus footage, playing out the battle once the voiceover is done so you can enjoy the sights and the music
Today's BGM: Digital Ghosts by Unicorn Heads (YouTube Audio Library)
Total War Warhammer 3 Immortal Empires, Thrones of Decay DLC Patch 5.3!
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