[Arknights] CC#3 Cinders Perma Map Risk 24 with Skadi! (Day 3 Windswept Highlands Max Risk)

[Arknights] CC#3 Cinders Perma Map Risk 24 with Skadi! (Day 3 Windswept Highlands Max Risk)

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Published on ● Video Link: https://www.youtube.com/watch?v=9uArZFR4cSU



Arknights
Game:
Arknights (2019)
Duration: 7:43
12,716 views
448


Skadi's redeployment time talent really comes in handy here in this comp, 10/10 would get -4s.

Multiple changes from Risk 23 version for example:
1.Using Skadi for Grudger at top right instead of Spectre so that Spectre can help to deal with Swordsman that goes to Blemishine early because of lv3 tag(shorter standby time)
2.Changes Elysium from s2 to s1 so that i can generate more DP for early game so i had to change Mudrock deployment timing so that it doesn't leak at the start and also to time shield generation.
3. Using Spectre to help Blemishine with the 3 Swordsman mid-game which no way she would have survived without the help, at least without Spectre's help, i'm 100% sure its gonna leak there.
4. Using Skadi to help Mudrock with the mob at left side at the end to kill them before triggering Sentinels which make them hit much harder and harder to kill.

Thumbnail later.
(There are swearings in this video)

Risk Tags Taken:
- All [Sarkaz Grudger](The mage)s' Max HP increased by 60%, ATK increased by 50%, ignores 40% of target's Magic Resistance (Lv2)
- All [Sarkaz Magic Swordsman]'s Max HP increased by 80%, Attack Speed increased by 80, Defense increase by 80%, movemen speed increased by 50 and Stand By duration reduced to 60 seconds.
(Lv3)
- All [Sarkaz Sentinel Leader]s' Movement Speed increased by 30%, buff to enemy units when alerted increased to 100% ATK and DEF (Lv3)
- All enemies' ATK increased by 45% (Lv2)
- All enemies' Max HP increased by 120% (Lv3)
- All allied units' ATK reduced by 20%, atk speed reduced by 20 (Lv2)
- All allied units' Max HP reduced by 15% (Lv1)
- Can only bring 10 operators (Lv1)
- 10 tiles on the map are banned (Lv2)
- Direction of 4 vents are changed (Lv1)
- All enemies' DEF increased by 150 (Lv1)
- Defense seals become 1 (Lv1)
- Specialist operators' deployment cost tripled and redeployment time increased by 50% (Lv2)

Thumbnail by: kcyf#8907
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