Arma 3 Backrooms - Teaser (Rooms of Madness Extended edition)

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Published on ● Video Link: https://www.youtube.com/watch?v=b3fgQolbC4M



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New Arma 3 single-player mission coming soon.

Release date: October 25th 2022.
Play the mission here : https://steamcommunity.com/sharedfiles/filedetails/?id=2863325913

Get the source files of the mission here : https://www.mediafire.com/file/84gs6pnr52i99q0/backrooms3.VR.zip/file

model made by sparklekitten
https://www.artstation.com/sparklekitten

Want to get a taste of the backrooms? See my previous mission here
https://steamcommunity.com/sharedfiles/filedetails/?id=2796280082
which is a base framework that the new mission builds on.

What is new about this one?
Entirely new environment to explore, several different types of entities to encounter, more endings, better visual and sound design, more mind-bending architecture and more complex supporting scripting holding all of it together.

As much as this is an experience by itself, for those interested in the subject of the Backrooms, this mission is also a great learning material for everyone wanting to make their own missions. It showcases a large variety of different methods and approaches to creating new and original content, as well as working with new assets and ideas within scripts, and this can be very helpful for any type of mission.
Of course, every important script of this mission will be explained in its own video, and the entire mission's source code will be available for download.

Just to give a hint at what you can expect, multiple methods for procedural generation combining hand-crafted with randomly generated, handling AI in a world that doesn't always exist, working with player's screen, selecting multiple endings based on a set of conditions, and several ways to create a new asset. There's a lot of info packed into this one.

Stay tuned for the release and all behind-the-scenes explanations of how the mission actually works.