Ask GN 33: Hyperthreading & Games, Dx12 Performance

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Ask GN episode 33 talks about hyperthreading, Dx12 vs Dx11 performance, and more. Timestamps below.

Kill-A-Watt we mentioned: https://bit.ly/2fzAamo

Timestamps:

1:05 - Comanso Rowlett: "Is there a need for Hyperthreading on 10 core CPU's like the 6950X if you're going to use them for gaming? Or can you disable it, to gain a more stable overclock if needed??"

4:30 - dirtzoo: "this is a question for the AMD expert cat. I built a red machine for BF1. FX9370. GIGABYTE FXUD3 rev.4mobo. two XFX RX480 1333hrz gpu's in crossfire. Direct X 12 does not seem to support crossfire in this game. I tried Direct x11. but is unplayable with tearing and ..just bad things happen in crossfire. do you think Direct X 12 will support crossfire in the future or is there another way to get it to work to get my fps up to manage free sync with my 144hz monitor.?? I am getting 90-ish now on ultra with one monitor. but if I use two it stutters bad. lower settings or resolution dies not seem to help. 850w gold PSU. 16gs of DDR 3 . it is not a power issue is it? I am stumped. please help AMD cat!?"

9:00 - John Smith: "Coming from one of your CPU review videos, I have a question: could you add a gaming+recording scenario as one of your CPU and GPU benchmarks? The reason I ask is because there are more and more gamers recording their gameplay, but PCs take a hit in performance when doing that, and it would be nice to see how much of a hit can be expected on a processor or graphics cards under those circunstances."

11:58 - Surpuppa: "For the next Ask GN: WHy is it that AMD has a larger performance gain on DX12 than Nvidia? This is for the new and old cards. Will this be the same going forward? (Vega vs Volta)?"

16:20 - Tuchulu: "Do you use Furmark??"

16:32 - Peter Kostov: "Steve, you mentioned that it is possible to move workload from the CPU to GPU, what possibilities are out there to do that? I have a FX-8350 which is really bottlenecking my bf1 (I get same fps no matter what resolution I play, so that obviosly my GPU can handle a bit more workload). So I want to use this shift as an interim solution until Zen comes out."

17:55 - 12345ApplejuiceBum: "Hey Gamers Nexus, what is the theoretical minimum size that a GPU die set could be manufactured too, before electrical resistance halts the shrinking process? Also what is the naughtiest thing the cat has done while you were trying to film??"

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Host: Steve Burke
Video: Andrew Coleman

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