Assassin's Creed: Brotherhood of Venice | Playthrough (Tutorial 0.4) | with Jason
Jason plays through the last tutorial scenario (0.4) for Assassin's Creed: Brotherhood of Venice from Triton Noir.
RULES CORRECTIONS -
15:53 - Exposed markers go into the destination tile of the Assassin, not the origin tile with the bad guys
30:50 - The Assassins should have gone Incognito (stealth) with no enemies on the board.
31:30 - The last round of the scenario was a bit of a rules mess, which I only half apologize for since I was caught up in the fun. Two Agile guards should have shown up at B, with a Crossbowman at C. The Agile Guards should not have moved since they were standing on an objective. Had I moved an Exposed Assassin away from a space with a guard, they would have followed me following the Hunt rules.
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0:00 - Introduction
2:55 Component Overview
6:15 Rules Overview
16:58 Playthrough
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Music - Music - Italian Background Music - https://www.youtube.com/watch?v=D2wSsOTf5-Y
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