Assassin's Creed IV: Black Flag - Part 14 - Memory Sequence 6 (100% Completionist, No Deaths)

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Duration: 1:17:45
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Finalizing Desmond's Journey of the Assassin's Creed games (from the first Assassin's Creed all the way to Assassin's Creed III), we step up into the shoes of a worker at Abstergo Entertainment, whose sole task is to sift through genetic memories taken from Desmond's dead body found at the Precursor Site by Abstergo Agents.

In Assassin's Creed IV: Black Flag, we follow Edward Kenway, Haytham Kenway's father, during his rebellious years as a privateer in the Caribbean. Attacked by another vessel and sunk, Edward runs into an Assassin, Duncan Walpole, and kills him in combat, taking on his identity and equipment in order to gain riches he can then take back with him back to England so he can provide for a better life for his wife, Caroline. Unknowing to him, he will run into the agents of the Templar Order in Havana, whose sole purpose is to find the Observatory, a Precursor Site said to be capable of tracking any person anywhere in the world. And only a Sage can gain access to the said Observatory.

In Part 14, Edward sails to meet the "Queen Anne's Revenge", Captain Blackbeard's ship, in order to dive for medicines their newly established Pirate Republic desperately needs. Learning that the medicines were all ruined, Thatch decides he's going to get the medicines the hard way: by attacking British ships.

Content:
0:00 Interlude
3:17 Diving For Medicines - San Ignacio Wreck, looting Treasure Chests, collecting Animus Fragments
11:45 Interlude
11:59 Shipwreck Diving #1 - San Ignacio Wreck, looting Treasure Chests, collecting Animus Fragments
15:11 Interlude - Collecting Animus Fragments, looting Treasure Chests, sailing to Salt Key, unlocking Tavern (Salt Key Banter), getting info on Naval Convoys, synching viewpoints
25:20 Assassination Contract #14 - Shady Business, collecting Sea Shanties (Fish In The Sea), collecting Animus Fragments, looting Treasure Chests, collecting Letters in Bottles
33:00 Interlude - Boarding ships, sailing to Matanzas, collecting Letters in Bottles, looting Treasure Chests, synching viewpoints, looting Warehouse, digging up Buried Chests (Elite Mortar Storage Plan), solving Mayan Stelae Puzzle, collecting Animus Fragments
58:12 Naval Fort #5 - Dry Tortuga
1:01:22 Interlude - Looting Treasure Chests, collecting Animus Fragments
1:03:08 Naval Contract #5 - Private Escort
1:08:03 Interlude - Purchasing Jackdaw Upgrades (Reinforced Bow Chasers, Elite Mortar Storage), accessing Kenway's Fleet, End of Part 14

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Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational, or personal use tips the balance in favor of fair use.




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