Assassin's Creed Mirage PS4/Pro vs Xbox One X/S Frame Rate Comparison
Assassin's Creed Mirage frame rate comparison comparing the framerate/fps on PS4, PS4 Pro, Xbox One S and Xbox One X.
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The version tested was 1.0.2. There may be time of day variance in some clips. Game codes were provided by Ubisoft.
Timestamps:
0:00 - PS4 vs Xbox One S
8:04 - PS4 Pro vs Xbox One X
PS4 uses a dynamic resolution with the highest resolution found being 1920x1080 and the lowest resolution found being approximately 1600x900. PS4 uses a form of temporal upsampling that can reconstruct a 1920x1080 resolution when rendering below this resolution.
Xbox One S uses a dynamic resolution with the highest resolution found being 1600x900 and the lowest resolution found being approximately 1344x756. Xbox One S uses a form of temporal upsampling that can reconstruct a 1600x900 resolution when rendering below this resolution.
PS4 Pro uses a dynamic resolution with the highest resolution found being 2560x1440 and the lowest resolution found being approximately 2160x1215. PS4 Pro uses a form of temporal upsampling that can reconstruct a 2560x1440 resolution when rendering below this resolution.
Xbox One X uses a dynamic resolution with the highest resolution found being 3840x2160 and the lowest resolution found being approximately 2560x1440. Xbox One X seems to very rarely render natively at 3840x2160. Xbox One X uses a form of temporal upsampling that can reconstruct a 3840x2160 resolution when rendering below this resolution.
Xbox One X has improvements to level of detail and draw distance compared to Xbox One S and the PS4 consoles. Comparing Xbox Series X in Performance Mode to Xbox One X, Xbox Series X has improvements to shadows, textures and additional ground clutter https://bit.ly/45qHIwJ
Stats: https://bit.ly/3Q0toqg
Frames Pixel Counted: https://bit.ly/46osn0u
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