Assassins Creed Shadows REVIEW (will it be better than GHOST OF YOTEI?)

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WAS ASSASSIN’S CREED SHADOWS WORTH THE WAIT?

Almost as long as Assassin’s Creed has existed, players have been asking for the opportunity to explore a Feudal Japanese landscape through the lens of an assassin. Now that Assassin’s Creed Shadows is finally here, has the wait been worth it?

The answer is mostly yes, Assassin’s Creed Shadows features a fully realized world with stunning visuals paired with excellent traversal that make exploring Japan circa 1579 a pleasure. Assassin’s Creed Shadows also features a strong core narrative centred around a tale of revenge with an extremely satisfying combat system, and a surprisingly enjoyable base building system.

Unfortunately, it might not be the revolution that many were hoping for since Assassin’s Creed Shadows is unable to find a consistent tone, playing as Yasuke felt to distant from the core experience, repetitive franchise cliches still exist and there is an almost abysmal lead performance from Naoe that felt stiff and immersion breaking.

The silver lining is that you have the ability to fix some of these problems yourself and if you accept Assassin’s Creed Shadows as what it is, which is a fun, action forward open world game and not as a serious tonal piece about Feudal Japan, which it also tries to be, there is actually a lot to like.

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