Astrum Aureus - MasoDeath (Calamity + Fargo's Souls DLC) Master | Terraria Mods
He resists sickness DoTs so the DoT build with Sage Poison performs similarly to a normal build.
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**Timestamps**
0:00 - Fight
2:20 - GG
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Rating all the masodeath bosses for this playthrough: Subsheet "June2024DLCMasoDeath" https://docs.google.com/spreadsheets/d/1VmGnlOUnykjRTe_HlIW2soClRUpD48GvOQO91es_hu4/edit?usp=sharing
Mod/resource pack list: Subsheet "June2024DLCMasoDeath"
https://docs.google.com/spreadsheets/d/1Ri93Op1EksxbCWeis9Z4fIy4bNH5BX3omEljqib0NBc/edit?gid=1541186464#gid=1541186464
Playlist link for this playthrough: https://www.youtube.com/playlist?list=PL0nCMs-EUJf85uZF-OnQvZhLGJCwJyi22
Version numbers for this video:
- Terraria v1.4.4.9
- TML v2024.5.3.0
- Calamity v2.0.4.003
- Fargo's Souls Mod v1.6.10.6 (BETA 24/06/21)
- Fargo's Souls DLC v1.1.0.8
The input display is my own, made in Gamemaker.
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Fargo's Souls DLC allows compatibility and balance between Calamity and Fargo's Souls Mod, which are two giant content mods. It incorporates cal boss AI for vanilla bosses into the souls AI. For cal bosses, DLC currently reworks bosses up to Brimstone Elemental.
Souls is a great mod that stands up well on its own, and I recommend it to anyone who enjoys Calamity. In my opinion the overall fight design is better than in Calamity. It has less item bloat, focusing more on cool item interactions and making your own builds. The enchantment system is awesome. Souls-exclusive bosses are some of my favourites in modded Terraria with the exception of the "Champions" (which are slated to be reworked eventually as they're not up to snuff).
In the same way Calamity has two custom difficulties in Revengeance and Death, Souls has two custom difficulties in Eternity and Masochist. Masochist is what I like to play. It can only be played on Master difficulty and buffs stats and all the AIs. There's a global +10% DR modifier on maso as well as other changes. Most of the trolly ridiculous changes for which maso was infamous are perishing, with the devs (particularly Javyz) making an effort to turn maso into an Actually Good difficulty.
In DLC when combining Calamity and Souls, people refer to the difficulty combinations as follows:
- e-rev = Eternity + Revengeance
- edeath = Eternity + Death
- masodeath = Masochist + Death
I expect this playthrough to be easier than either Masochist or Master+Death by themselves, as the introduction of all the items from both mods is sure to give birth to overpowered interactions. Calamity's player mobility adjustments will likely also make early Souls bosses easier. I'll probably experiment a bit on this playthrough but it's quite tiring to go through and test every class's options at every stage of progression. So we'll see.
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Check out some of my other terraria playthroughs (chronological order)
Calamity first play on Master Malice: https://www.youtube.com/playlist?list=PL0nCMs-EUJf9U1sCe_Kh88a-qcjQT8baB
Calamity Infernum first play on Master: https://www.youtube.com/playlist?list=PL0nCMs-EUJf9ZBPv_V9wMzegHwi86MWkF
Fargo's Souls mod first play on Masochist: https://www.youtube.com/playlist?list=PL0nCMs-EUJf9tx0WKpivSHCI7RjbpNLtO
Calamity Master Death FTW (Legendeathry): https://www.youtube.com/playlist?list=PL0nCMs-EUJf9c-pqFXlJvdrhRms4KAGZ9
Calamity M+D Stealth Strikes Only (Rogue): https://www.youtube.com/playlist?list=PL0nCMs-EUJf-ZE4c2FX6boTamreIAKB_x
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Discord: @Kanaris
You might be able to find me in the Fargo or TML discords.
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