Asura Blade: Sword of Dynasty - 1998 - Arcade - Shortplay | 4K CRT Monitor Simulation
Shortplay + Attract mode of the game Asura Blade, the arcade fight game by Fuuki . Recorded in 4k using a filter that simulates a CRT monitor.
GAME INFO:
Asura Blade: Sword of Dynasty (アシュラブレード) is a 1998 one-on-one fighting arcade game developed and published by Fuuki. The game series had served as Fuuki's first attempt in the fighting game genre, and as a part of their own brief stint at arcade game manufacturing. It was soon followed by a 2000 sequel titled Asura Buster: Eternal Warriors.
Asura Blade's gameplay system borrows a couple of mechanics from some past well-known fighting games. It utilizes a three-button system (similar to the one found in SNK's Real Bout Fatal Fury) while having many different battle tactics such as air blocking (seen in Capcom's Street Fighter Alpha and DarkStalkers), retreating and advancing, weapon retrieving (seen in SNK's Samurai Shodown), a roll and a jump up after being knocked down, a push back from within blocking (similar to the Alpha Counter in Street Fighter Alpha), and a two-button melee attack (seen in SNK's The King of Fighters).