Dungeons & Dragons: Tower of Doom - 1994 - Arcade - Shortplay | 4K CRT Monitor Simulation
Shortplay + Attract mode of the game Dungeons & Dragons: Tower of Doom, the Beat 'em up/role-playing arcade game by Capcom. Recorded in 4k using a filter that simulates a CRT monitor.
GAME INFO:
Dungeons & Dragons: Tower of Doom (Japanese: ダンジョンズ&ドラゴンズ タワーオブドゥーム, Hepburn: Danjonzu & Doragonzu Tawā obu Dūmu), published in 1994, is the first of two arcade games created by Capcom based on the Dungeons & Dragons tabletop role-playing game and set in the Mystara campaign setting. It is a side scrolling beat 'em up with some role-playing video game elements for one to four players.
This game features four different characters (cleric, dwarf, elf, fighter) fighting iconic Dungeons & Dragons monsters. Bosses include a troll that regenerates unless burned, a large black dragon, the dreaded Shadow Elf (Mystara's equivalent of the drow), a beholder, the optional superboss Flamewing (a great wyrm red dragon) and the final boss Deimos (an archlich).
The gameplay is more technical than the average on beat'em up games. In addition to the usual basic attacks and jumping it includes blocking, strong attacks, turning attacks, dashing attacks, crouching and evading. It also requires the use of careful tactics, as most enemies have the same abilities as the heroes and can out-range them, too.
Daggers, hammers, arrows and burning oils can be used as throwing weapons, and many enemies have similar weapons. Spells can be used by means of magical rings or by the two playable spellcasters (a cleric and an elf).