Atrocitus Quick Combo Guide - Injustice 2
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v1.00
Guide for Atrocitus' basic tools and combos to get you started playing Injustice. These combos may not be optimized, but range from beginner to intermediate in difficulty and should give you a head start in learning this character. Because of the flexibility of Injustice 2's combo system, these combos should be used more as examples so you can create your own. Feedback and questions are welcome!
Additional notes:
Lots of stuff going on with Atro here. One of his gimmicks is his ability to apply damage over time with his bf2 and df2 (also referred to as dot damage). The dot damage scales but usually if you end your combo with this, you'll be doing more damage than if you ended with his traditional ender, bf1. This depends on scaling and I've tried to find out which one you should ideally end with in the combos, but I'm probably not right every time. Nonetheless you should get the idea, and you should probably just use the ender that feels more comfortable or consistent to you. I'm 100% sure I haven't covered every combo he has; the point of these guides is to inspire you to be able to create your own.
I don't end the combos with b2-3 xx bf2 very often even though many players do recommend ending in that to keep up your pressure. I usually recommend it too, but it's just not a very consistent ender. It doesn't work midscreen for a lot of characters, and some characters it just won't combo at all. bf2 is about even on block so it's not a huge deal, but nonetheless I wanted the combos I have here to be consistent. b2 is fairly fast so if you do want to end your combos that way, it should be easy to implement.
Some of the trait combos are a little tricky, so if you have any questions don't hesitate to leave a comment.
Transcript: https://pastebin.com/4s9scyLX
Notation:
1 = Light attack
2 = Medium attack
3 = Heavy attack
4 = Character Power (Trait)
b, d, f, u = back, down, forward, up, respectively
MB = Meter Burn
xx = cancel
arrow = juggle/link
() = press during
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