Blue Beetle Quick Combo Guide - Injustice 2
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v1.03
Guide for Blue Beetle's basic tools and combos to get you started playing Injustice. These combos may not be optimized, but range from beginner to intermediate in difficulty and should give you a head start in learning this character. Because of the flexibility of Injustice 2's combo system, these combos should be used more as examples so you can create your own. Feedback and questions are welcome!
Additional notes: Good old Jaime is a really awkward character to play. He has really minimal range on his normals, and his damage is to be desired, but his air mobility is more or less unparalleled, and his mix ups can be devastating. He'll take some lab work but he's super fun; when you're not just spamming bf2 at full-screen all day.
You really want to get used to using his hover mid combo. Practice 1-3 xx db2-d-j2 or j1 repeatedly, and practice going into a ground string from the j2. It has a rhythm to it, and you want to practice it until it becomes second nature. It's vital to your offense so practice hard!
Transcript: https://pastebin.com/P5EbtyeF
Notation:
1 = Light attack
2 = Medium attack
3 = Heavy attack
4 = Character Power (Trait)
b, d, f, u = back, down, forward, up, respectively
MB = Meter Burn
xx = cancel
arrow = juggle/link
() = press during
BGM: Ikaruga OST (Stage 1, 4, and 5)
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