Autodesk Maya 2016- Baking Lighting to Texture

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Published on ● Video Link: https://www.youtube.com/watch?v=0D0j2G4KV00



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Duration: 12:00
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This video covers the process of baking lighting to a flat texture using Autodesk Maya 2016. The video covers step-by-step instructions on how to do this and also how to set up the final flat texture using Adobe Photoshop.

Learn the fundamentals of Autodesk Maya 2016 : https://www.amazon.com/Autodesk-Maya-Introduction-3D-Modeling-ebook/dp/B01GWB9BQ4/ref=sr_1_44?ie=UTF8&qid=1465858237&sr=8-44&keywords=autodesk+maya

or visit : http://3dextrude.weebly.com/store/p3/Autodesk_Maya_-_An_Introduction_to_3D_Modeling_%28_Digital_eBook%29.html
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Here's a list of useful shortcuts used in maya.

W- move
E- rotate
R- scale
G- repeat last command
q - exit tool
b- soft selection
shift + . - grow selection
alt + b - change background color
f - fit to selection
ctrl + a - open attribute editor/channel box
ctrl + delete - deletes an edge loop( 2014 version and up only)
1 - standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 - shaded mode
6- texture mode

Questions are welcomed, but please refer to the video time-frame when asking video specific questions, thank you
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Perspectives Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/







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