As our research requires more resources, we try to build up our baby and Wuv collection to speed it up. Sadly, in this "unlocking" game mode, it feels like we get bottle-necked by so many different research trees. It would be nice to have a "speed up time" mechanic similar to Oxygen Not Included to help speed past the dead time, although perhaps the game is slow on purpose to get the player to continuously add robots and complexity. I've really enjoyed checking out this game, and it is definitely a more challenging automation game than others we've played, so we may just have to play it again sometime. GG, cookie time for a chill, no-salt stream! -- Watch live at https://www.twitch.tv/rand118