Azure Cosmos DB: Build Lightning Fast Games with High-availability and Massive Scale

Subscribers:
12,200
Published on ● Video Link: https://www.youtube.com/watch?v=nC3DLKiXxmg



Duration: 26:55
828 views
19


Game developers today want to be able to start small and then grow to meet the load when their game goes viral. Azure Cosmos DB is Microsoft’s fully-managed NoSQL database service in Azure that provides extreme low latency, unmatched availability and unlimited scale. You’ll also learn how Azure Cosmos DB can allow you to build near real-time game analytics not possible with any other database in Azure. You’ll see what other game studios have to say about using Cosmos DB.

Keep the conversation going! Join us on Discord to stay current on news, get help from the community, and engage industry experts from Microsoft. Go to discord.gg/gamestack.




Other Videos By Microsoft Game Dev


2021-04-21Case Study: How Minecraft Ported Realms to Azure
2021-04-21Xbox Series X: Hardware Innovations
2021-04-21Case Study: How Flight Sim Built a Cloud-native Living World Thanks to Azure
2021-04-21Intelligent Bot Automation for Testing
2021-04-21Building a Cloud Native CI/CD Pipeline for Unity Games (Presented by BANDAI NAMCO Studio)
2021-04-21PlayFab Multiplayer Hosted Servers part 2: Foundations for Scaling Game Server Resources
2021-04-21Building Games in the Cloud with Azure
2021-04-21Microsoft 3D Spatial Sound: Better Storytelling with Immersive Audio Experiences
2021-04-21Microsoft 3D Spatial Sound: Middleware Platform Support and Integration
2021-04-21Next Gen Immersive Audio: Spatial Sound and Project Acoustics
2021-04-21Azure Cosmos DB: Build Lightning Fast Games with High-availability and Massive Scale
2021-04-21Azure Data Services: Make better business Decisions with Gaming Analytics and Data Insights
2021-01-28Celebrating 3 years of partnership with Azure PlayFab
2020-08-17Keep players coming back for more with Azure PlayFab
2020-07-27Multiplayer matchmaking with Microsoft Azure
2020-07-11Accessible design culture at The Coalition | SAVEGAME bonus content
2020-07-11Environmental storytelling with Undead Labs | SAVEGAME bonus content
2020-07-11Priority sound with The Coalition | SAVEGAME bonus content
2020-06-15A roundtable with Undead Labs | SAVEGAME bonus content
2020-05-23A roundtable with Obsidian | SAVEGAME bonus content
2020-05-23Bug hunting with Obsidian | SAVEGAME bonus content



Tags:
Game Server Hosting
Player Networking
Player Communications
Matchmaking
Player Comms
Game Servers
Case Studies
Game Analytics
Data Insights
Voice Chat
Game Streaming
Multiplayer Services
Microsoft
Game Stack
Game Stack Live
Game Development
Game Dev
Technical Talks