Next Gen Immersive Audio: Spatial Sound and Project Acoustics

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This presentation will explore how we can take immersive audio to the next level in our games. By taking advantage of platform features, technologies and next gen hardware offerings, developers have the ability to bring deeply immersive audio experiences to their games, without sacrificing resources to accomplish it. We will look at Spatial Audio with Dolby Atmos and DTS:X, Advanced acoustic technologies such as Project acoustics, the possibilities of ray traced reflection techniques, and tie it all together with the promises of Series X/S audio HW processors.

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